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A highly detailed, ultra-realistic 3D world map from a top-down perspective, rendered in a visually stunning, high-poly style reminiscent of Simon Stalenhag's atmospheric landscapes and the meticulous texturing of Ash Thorp's futuristic environments, with the dramatic lighting and shading of a Quentin Mégret cinematic still, featuring intricate geographical features, varied terrain, and nuanced shadowing with subtle ambient Occlusion, softening the boundaries between landmasses and oceans, with a slight vignette effect to draw focus to the center of the map, set against a deep blue atmospheric background.
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